scoreboardtools/CLAUDE.md
Ashraf Shafiq 9169bea79f Scaffold real-time SSBU scoreboard PWA
pnpm monorepo with three workspaces:
- @sbt/shared: zod ScoreboardState + WebSocket protocol (single source of truth)
- @sbt/server: Fastify REST + raw ws WebSocket + Drizzle/Postgres, run via tsx
- @sbt/web: React + Vite + Tailwind installable PWA

Real-time core: the WebSocket server holds authoritative per-board state in
memory, broadcasts to all clients (editors + OBS overlays) instantly, and
debounces Postgres saves (~750ms). One useScoreboardSync hook powers the editor,
the no-login co-edit control page, and the read-only OBS overlay.

Includes email+password auth (JWT cookie), scoreboard CRUD, logo upload,
customizable scorebug (characters/stocks/score/subtitles/callout/side-swap/theme),
Docker Compose + Caddy/nginx deploy configs, and docs/PLAN.md.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-27 00:09:27 -04:00

1.9 KiB

CLAUDE.md

Guidance for working in this repo. Read docs/PLAN.md for the full design.

What this is

Self-hosted real-time SSBU scoreboard PWA. pnpm monorepo:

  • packages/shared@sbt/shared. zod schema + types for ScoreboardState and the WebSocket protocol. Single source of truth imported by both web and server — change state shape here and both sides follow. No build step (consumed as TS source).
  • apps/server@sbt/server. Fastify + raw ws, Drizzle + Postgres. Runs via tsx (no compile step in dev or prod).
  • apps/web@sbt/web. React + Vite + Tailwind PWA.

Real-time architecture (don't break this)

apps/server/src/rooms.ts is the authority: in-memory state per board, broadcast to all sockets on update, debounced Postgres save. apps/server/src/ws.ts resolves role + board from the connect query (overlay=/control=/board=). The web side has exactly one sync primitive — apps/web/src/hooks/useScoreboardSync.ts — reused by Editor, Control, Overlay.

When adding scorebug features: extend ScoreboardStateSchema in packages/shared/src/state.ts, then render in apps/web/src/components/ScoreBug.tsx and add controls in PlayerPanel/ MatchControls. Sync, persistence, and overlay come for free.

Commands

pnpm install
pnpm dev          # web :5173 + server :3000 (Vite proxies /api and /ws)
pnpm test         # vitest (shared)
pnpm typecheck
docker compose up -d --build   # production-style: Postgres + server

Server env: DATABASE_URL, JWT_SECRET, COOKIE_SECURE, UPLOAD_DIR, WEB_DIR, PORT (see apps/server/src/env.ts).

Conventions

  • Keep modules small and single-purpose; match the existing terse style.
  • Validate all external input with zod (REST bodies and WS messages already do).
  • Owner REST routes go through requireAuth; public flows are token-only via WebSocket.
  • The overlay route must stay uncached (see navigateFallbackDenylist in vite.config.ts).